Range

A hero's fire range is the radius of their aim cone or the top of their shadow to the end of their aim cone.

This shouldn't confused with projectile range which is the distance a projectile can travel.

A consumables such as ammo, armour, upgrades etc... are approximately 42 units of range wide.

Gear, scope, and abilities can modify a hero's range.

Note:

For the purposes of this wiki I suggest a hero's vision be from the start of their aim cone to the top of their screen. This could be disputed as a hero could actually see further than this by looking at the corner of their screen.

~ Rapturously